SudokuFX
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fr.softsf.sudokufx.model.GameLevelUTest Class Reference
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Package Functions

void givenBuilderMethods_whenChaining_thenShouldNotThrowException ()
 
void givenBuilderWithAllFields_whenBuilding_thenShouldCreateCompleteGameLevel ()
 
void givenBuilderWithExtremeValues_whenBuilding_thenShouldHandleCorrectly ()
 
void givenBuilderWithPartialFields_whenBuilding_thenShouldCreateGameLevelWithDefaults ()
 
void givenConstructedGameLevel_whenTryingToAccessLevelidSetter_thenShouldNotExist ()
 
void givenDefaultConstructor_whenCreatingGameLevel_thenShouldHaveDefaultValues ()
 
void givenDifferentTypeObject_whenComparingWithEquals_thenShouldReturnFalse ()
 
void givenExistingGameLevel_whenSettingNewLevel_thenShouldUpdateCorrectly ()
 
void givenGameLevelWithNullLevelid_whenCallingToString_thenShouldHandleNullCorrectly ()
 
void givenGameLevelWithValues_whenCallingToString_thenShouldContainAllFieldValues ()
 
void givenNullObject_whenComparingWithEquals_thenShouldReturnFalse ()
 
void givenSameGameLevel_whenCallingHashCodeMultipleTimes_thenShouldReturnConsistentValues ()
 
void givenSameGameLevelReference_whenComparingWithEquals_thenShouldReturnTrue ()
 
void givenTwoEqualGameLevels_whenCallingHashCode_thenShouldReturnEqualValues ()
 
void givenTwoGameLevelObjectsWithSameValues_whenComparingWithEquals_thenShouldReturnTrue ()
 
void givenTwoGameLevelsWithDifferentValues_whenComparingWithEquals_thenShouldReturnFalse ()
 
void givenTwoGameLevelsWithSameValues_whenComparingWithEquals_thenShouldReturnTrue ()
 
void givenValidBoundaryValues_whenCreatingGameLevel_thenShouldNotThrowException ()
 
void givenValidParameters_whenCreatingGameLevel_thenShouldSetCorrectValues ()
 

Member Function Documentation

◆ givenBuilderMethods_whenChaining_thenShouldNotThrowException()

void fr.softsf.sudokufx.model.GameLevelUTest.givenBuilderMethods_whenChaining_thenShouldNotThrowException ( )
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◆ givenBuilderWithAllFields_whenBuilding_thenShouldCreateCompleteGameLevel()

void fr.softsf.sudokufx.model.GameLevelUTest.givenBuilderWithAllFields_whenBuilding_thenShouldCreateCompleteGameLevel ( )
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◆ givenBuilderWithExtremeValues_whenBuilding_thenShouldHandleCorrectly()

void fr.softsf.sudokufx.model.GameLevelUTest.givenBuilderWithExtremeValues_whenBuilding_thenShouldHandleCorrectly ( )
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◆ givenBuilderWithPartialFields_whenBuilding_thenShouldCreateGameLevelWithDefaults()

void fr.softsf.sudokufx.model.GameLevelUTest.givenBuilderWithPartialFields_whenBuilding_thenShouldCreateGameLevelWithDefaults ( )
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◆ givenConstructedGameLevel_whenTryingToAccessLevelidSetter_thenShouldNotExist()

void fr.softsf.sudokufx.model.GameLevelUTest.givenConstructedGameLevel_whenTryingToAccessLevelidSetter_thenShouldNotExist ( )
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◆ givenDefaultConstructor_whenCreatingGameLevel_thenShouldHaveDefaultValues()

void fr.softsf.sudokufx.model.GameLevelUTest.givenDefaultConstructor_whenCreatingGameLevel_thenShouldHaveDefaultValues ( )
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◆ givenDifferentTypeObject_whenComparingWithEquals_thenShouldReturnFalse()

void fr.softsf.sudokufx.model.GameLevelUTest.givenDifferentTypeObject_whenComparingWithEquals_thenShouldReturnFalse ( )
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◆ givenExistingGameLevel_whenSettingNewLevel_thenShouldUpdateCorrectly()

void fr.softsf.sudokufx.model.GameLevelUTest.givenExistingGameLevel_whenSettingNewLevel_thenShouldUpdateCorrectly ( )
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◆ givenGameLevelWithNullLevelid_whenCallingToString_thenShouldHandleNullCorrectly()

void fr.softsf.sudokufx.model.GameLevelUTest.givenGameLevelWithNullLevelid_whenCallingToString_thenShouldHandleNullCorrectly ( )
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◆ givenGameLevelWithValues_whenCallingToString_thenShouldContainAllFieldValues()

void fr.softsf.sudokufx.model.GameLevelUTest.givenGameLevelWithValues_whenCallingToString_thenShouldContainAllFieldValues ( )
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◆ givenNullObject_whenComparingWithEquals_thenShouldReturnFalse()

void fr.softsf.sudokufx.model.GameLevelUTest.givenNullObject_whenComparingWithEquals_thenShouldReturnFalse ( )
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◆ givenSameGameLevel_whenCallingHashCodeMultipleTimes_thenShouldReturnConsistentValues()

void fr.softsf.sudokufx.model.GameLevelUTest.givenSameGameLevel_whenCallingHashCodeMultipleTimes_thenShouldReturnConsistentValues ( )
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◆ givenSameGameLevelReference_whenComparingWithEquals_thenShouldReturnTrue()

void fr.softsf.sudokufx.model.GameLevelUTest.givenSameGameLevelReference_whenComparingWithEquals_thenShouldReturnTrue ( )
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◆ givenTwoEqualGameLevels_whenCallingHashCode_thenShouldReturnEqualValues()

void fr.softsf.sudokufx.model.GameLevelUTest.givenTwoEqualGameLevels_whenCallingHashCode_thenShouldReturnEqualValues ( )
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◆ givenTwoGameLevelObjectsWithSameValues_whenComparingWithEquals_thenShouldReturnTrue()

void fr.softsf.sudokufx.model.GameLevelUTest.givenTwoGameLevelObjectsWithSameValues_whenComparingWithEquals_thenShouldReturnTrue ( )
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◆ givenTwoGameLevelsWithDifferentValues_whenComparingWithEquals_thenShouldReturnFalse()

void fr.softsf.sudokufx.model.GameLevelUTest.givenTwoGameLevelsWithDifferentValues_whenComparingWithEquals_thenShouldReturnFalse ( )
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◆ givenTwoGameLevelsWithSameValues_whenComparingWithEquals_thenShouldReturnTrue()

void fr.softsf.sudokufx.model.GameLevelUTest.givenTwoGameLevelsWithSameValues_whenComparingWithEquals_thenShouldReturnTrue ( )
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◆ givenValidBoundaryValues_whenCreatingGameLevel_thenShouldNotThrowException()

void fr.softsf.sudokufx.model.GameLevelUTest.givenValidBoundaryValues_whenCreatingGameLevel_thenShouldNotThrowException ( )
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◆ givenValidParameters_whenCreatingGameLevel_thenShouldSetCorrectValues()

void fr.softsf.sudokufx.model.GameLevelUTest.givenValidParameters_whenCreatingGameLevel_thenShouldSetCorrectValues ( )
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The documentation for this class was generated from the following file: